Diablo 3 may indeed have achieved a good position in sales, but the long-term cheap wow gold motivation of the predecessor does not reach the game. In addition, many players of online forced encounters acidic. Well, Blizzard boss Mike Morhaime used in a opinion to the fans.
Another frequently discussed topic is the view that the online duty is nothing more than an ineffective and anyway cracked copy protection, "said Morhaime." Although we have never claimed that as a result cheats or game cracks would be guaranteed prevents this approach helps us, this To address these problems. And so far no cracks us are truly functional yet come to face.
In addition Morhaime added as defense added:
Important for us is that the online requirement ensures decisively for a long term consistent gaming experience. I can absolutely understand the desire to play offline. Diablo III but was designed from the outset as an online title that you can play together with friends, and the online duty gives us the best opportunity to advance this concept. The effectiveness of the online elements - including the friends list and play interdepartmental communication, co-op matchmaking, characters, themselves, can you with others and use it for PvP as well as some services, customer service and security components - is connected in a direct way with the online concept of the game . These and other online features are simply required for Diablo III.
So there seems to be in the near future, probably not change and will continue with the online forced for fans of Diablo 3 have to live. In conjunction with the rather smooth start time and the lack of endgame, the action of Blizzard leaves a stale aftertaste. www.arm2teeth.com
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