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Skateboard terminology ¤ÀÃþ: ¥¼¤ÀÃþ

Skateboard terminology

1 180 180-degree swivel for example 180 frontside ollie.

2 360 swivel 360 degrees such as 360 shove-it kickflip.

3 411 411 skateboard video magazine bi-monthly to introduce skateboarding videos.

4 5-0 mill axle articulation 'five-oh'. After the bridge with a barrier on the edge of the grinding. The so-called grinding, which use bridge instead of round.

5 50-50 Shuangqiaoshan a kind of grinding mill bridge action. Before and after the barrier on the edge of the bridge with the same grinding.

6 A hardness skateboard wheel hardness index. The higher the hardness value of greater hardness greater, the lower the rebound. For producers, the key is to improve the rebound under the same hardness; for the user, the key is to choose the best match hardness and rebound.

7 ACIDDROP sour candy slide down from the barrier on the ollie and hand-touch panels.

8 AIR vacate the ramp into the air non-state Li Ao, for example from a ramp or half pipe.

9 AXLE axis through the axis of the steel suspension bridge axis, with a medium carbon steel or chrome steel.

10 BACKSIDE on the back of this term comes from surfing. Rushed crest rotation turn his back to the crest results for the direction of rotation. Here used to describe the direction of rotation when skateboarding. Slide in the results of the rotation barrier of the rotation direslide bearing ction of his back as backside.

11 BANK slope surface of the slope above the shore. The city used a skateboard ramp obstacles.

12 BASEPLATE bridge base with die-casting, casting and forging different manufacturing methods. Mostly aluminum.

13 BIGSPIN switch backside big spin 180 degrees while doing 360-degree shoveit.

14 BLUNT blunt instrument to play jump the barrier and the tail along the edge of land, so that after the two fall in the obstacle. Upturned front end, almost vertical.

15 BONED boneless air movement. Introduction of the plate from the front, pointing down.

16 BONELESS boneless air movement. Left front foot board at the same time grasping plate with. At this point still in the upward movement of the rear panel. Then the front foot back into the board, hands away from the board,birdhouse skateboards, landed.

17 CASPER Cass upward slope of the bottom board, put on the plate under the forefoot, rear foot placed on the tail, the board pointed to the sky.

18 COMP short game.

19 CONCAVE hamstring sunken part of the board, board concave increase board strength and leverage sliding hand movements.

20 COPER hanging shaft protection Bridge protection sleeve. Today has been rarely used.

21 COPING horizontal pipe and a half pipe ramp along the pipe, used to guarantee the integrity of the ramp and to provide smooth hand milling Department.

22 CURB side, along, teeth sub-markets slide Obstacle slide contact with most parts of the edge are generally used to? board and milling.

23 CUSHION PU pad bridge parts. Made of polyurethane. With steering and damping.

24 DECK skateboards main board components.

25 DELAM board after injury board bump damage.

26 DISASTER major disaster wheel placed obstacles on the board side edge of the obstacles placed in the front left hanging obstacles.

27 DOWNHILL downhill skateboarding as a way of turning race pace and ability to ramp may also be a way of recreational sports.

28 DROPIN fall into the end boards placed along the ramp, the front suspension, moving the body center forward, until falling into the chute.

29 EMB in San Francisco called the name of a subway station, once known as \

30 FAKIE slip sliding and falling down line. So those who like to create their own skateboarding terms.

31 FAT (phat) fat high Piaoyuan action.

32 FEEBLEGRIN D decline after grinding, while the bridge plate surface milling with a small dip slides forward.

33 FLIP side along the longitudinal axis of rotation plate board turned to a few laps later with a landing wheel action, that action from the freestyle.

34 FOCUS people will board folded in half. Friends once very fashionable in the slide for the gesture of despair and failure.

35 FREESTYLE Freestyle once very popular, many of the current movements are derived from the creation of freestyle skaters.

36 FRONTSIDE front of this term comes from surfing. Rushed crest results of rotation rotation rotation direction of the face of the crest. Here used to describe the direction of rotation when skateboarding. Slide results in the rotation direction of rotation of the face of obstacles to become frontside, with the 'backside' just the opposite.

37 FUNBOX fun sets from the slope, composed of ribbed bars comprehensive skateboard obstacles.

38 GOOFY bend his right foot in the former skateboard foot posture. Most people left front.

39, GRAB grasping plate, grasping plate.

40, GRAPHICS pattern, the board on the bottom of the art design.

41, GRIND milling, milling with a bridge or a barrier above the edge, there are several derivative actions, such as: 50-50, 5-0, Tail, Nose, K-Grind, Smith, Sausage, Feeble and Slappy.

42, GRIPTAPE sand, non-slip floor

43, HANDPLANT single handstand, feet or another hand-held only board in the air.

44, HANDRAIL rib bars, specially made props mimic stair railing, or is the site balustrading.

45, HANGER suspension axis, bridge parts, steel shaft and aluminum from the body composition.

46, HEELFLIP heel turn, and kicked in the opposite direction.

47, HELMET helmet, generally half-pipe skaters slip use.

48, HIP crotch, to a certain point if the two ramps connecting joint is called HIP.

49, IMPOSSIBLE round plate, before the bones of the team skaters Rodney Mullen invented the freestyle action. To board feet and turn around.

50, INDYGRAB arrested by City, with a flip in front of grasping plate.

51, JAM collection of skateboarding with a bunch of skaters.

52, K-GRIND crooked grind, \Obstacles to glide front axle milling.

53, KICKFLIP kicked

54, KICKTURN kick turn, left vacant after the front wheel as the fulcrum of rotation, the use of skateboards turn.

55, KINGPIN, nail, bridge components, bridge of the most easily damaged parts.

56, KINK curved, ribbed bars of twists and turns. Usually ribbed bars is linear, but there are a few bends turn around, or up and down a few ups and downs. A change is called a KINK.

57, Lame bad, bad skateboard technology.

58, LAUNCHRAMP starting platform, the general composition of another high-profile steep increase.

59, LIP lip along the upper edge of the ramp.

61, MANUAL, after skating, also known as Wheelie.

62, MCTWIST Mike Twist, the former bones of the action team members Mike McGil invention, that is 540 degree backside air with a mute grab.

63, MELLONCOLLIE anti-grasp board Li Ao, Li Ao action air when grasping with the board before hand from behind.

64, MINIRAMP small U Pond, a small half-pipe, generally do not have the vertical part of the two meters high.

65, MM Millimetres mm, although the board the United States to do all units in inches, the wheel has to use metric, strange, Uncle Sam in total chaos.

66, Mongo-foot Mongolia feet, under normal circumstances, before hand-foot sliding board, after the foot to move forward. Then foot board, the former action-driven slide foot posture is called Mongolian feet.

67, NOCOMPLY transition springboard, the classical market slide action. Stepping away from the plate in the forefoot sliding transition, rear-fat beat board to board action bombs into the air.

68, NOLLIE Itabana Li Ao, and Ao Li action essentials the same, but in the slide, the force suddenly forefoot fat Ao Li, also known as: switch-stance fakie ollie.

69, NOSE board nose, tail board, said 'tail'.

70, NOSEGRAB grasping nose before

71, NOSEGRIND milled front axle

72, NOSESLIDE skateboards nose, use the front end plate glide along the barrier edge.

73, OLLIE Li Ao is not vacated by hand and with a board. Ollie Gelfand invented before the bones of the team. Rodney Mullen be popular. This is a skateboard master entry should be the first action.

74, PADS brace

75, PIVOT CUP pivot hole, the seat bottom to pivot with the suspension of part of the shaft.

76, PLATFORM platform

77, PLY plywood short.

75, POPSHOVEIT kill undifferentiated Li Ao, Li Ao plus shoveit.

76, PRO professional skaters

77, QUARTERPIPE off Taiwan

78, Rad cool

79, RAILS ribs, or that the two bridge between the end plate of the two sides

80, RAILSLIDE riding rib, slide the bottom.

81, REGULAR is foot, sliding left foot in the former position.

82, REVERT back to complete a move from the front end, then quickly slip back end of the movement of 180 degrees.

83, RIBBONES ribs, the bottom plate to protect documents.

84, RISER bridge pads,zero skateboards, and board for the bridge between the protection board at the same time ensure the board from the shock and the role of the ground distance.

85, ROCKANDROLL rock ramp action. Slip Shangpo Dao on edge, along the former bridge over, stop, spin 180 degrees and slide down

86, ROLLIN rolls along the ramp to the top platform glide, glide along the access ramp on.

87, Ruling built, skateboard good

88, SADPLANT single handstand, but grasping plate edge, straight front legs.

89, SAUSAGE GRIND sausage grinding, grasping the tail with the front axle to do smith grind

90, SHOVEIT kill not unique, and board level at the foot rotated 180 or 360, but the body does not turn.

91, SKATEPARK dedicated skateboard market

92, SKETCHY improvise successfully, action marginally successful.

93, SLALOM rotary slide

94, SLAM wrestling, sliding hands fall from the board.

95, SLAPPY dahulun Li Ao is not a road go straight into the teeth but the sub-category of terrain do milling.

96, SLICK special sliding layers, special plastic by sliding layer

97, SMITHGRIND Smith grinding, milling action to do with the rear axle, while the front axle does not appear on obstructions glide along the barrier edge.

98, SNAKE stopper in the queue when the sliding barrier, \

99, SNAKERUN Snake Road, with the slope of the Labyrinth.

100, SPACER spacing ring, a metal ring, placed between two bearings, bearing life can be extended.

101, SPINE ridge, the two ramps placed back to back no platform is connected to a junction to form a \

102, STALEFISHGRAB stinky fish captured, around the legs from behind with FLAC grasping plate.

103, STAIN screen printing plate surface, without increasing sliding layer board.

104, STANCE stations

105, STOKED cool thoroughly, and feel good

106, STREET streets slippery

107, SWITCHSTANCE transposition, most people learn slide began that familiar with the former or the right leg or left leg first, the so-called regular or goofy. If you would have regular, so when one moves with the goofy, or vice versa, that is switchstance. switchstance that a person can be \

108, TAIL skateboard board Last

109, TAILGRAB grasping the tail

110, TAILBONES tailbone, can do the brakes, but also to protect the tail.

111, TAILSLIDE slide Last

112, THRASHED skateboard obstacles caused by wear and tear.

113, THRASHER skateboard magazine beat who.

114, TRANSITION Parts of the ramp.

115, TRANSWORLD Global skateboard magazine.

116, TRUCK bridge, also known as stents, slide the steering.

117, TRUCKBOLTS bridge nail

118, TWEAK will point to the unusual direction of slide

119, VERT vertical wall

120, WALLIE slip or glide (not Ao Li Guo) on the street a barrier.

121, WALLRIDE fence, slide on the wall.

122, WAX wax, ribs and other actions to increase the ride smoothness.

123, WHEEL wheels, toy skateboard wheels made of polyethylene and other plastics. Professionals with high rebound polyurethane wheels are made of, the best is MDI, TDI followed.

124, Wheelie after the skating, the body center of gravity balance on the rear, the front suspension.

125, WHEELSLIDE sideslip, lateral brake. Without delay to the method of foot brake deceleration, but a sudden twist of 90 degrees by the friction wheel braking action. Derivative action: frontside / backside 90/180/360.

126, WOOD screen, without increasing sliding layer board.

127, WRISTGUARD wrist

skateboard effective to avoid injuries

board at the foot of danger in the body. Play board friend can not do without plates, but can not fall off. Especially for beginners, or very strange on the board, the focus is still very difficult to control is good, it all too easy to damage or injure a person board, the following points need special attention:

1 If you are a beginner, before the board, please see more information on the basis of action cases Screen articles. To have a heart in the end, in the end put the focus of which, Ashikui positioning. Otherwise sorrowful on the board, as without a head, wrestling does not hurt strange ~ ~!

two beginners usually fall are center of gravity, if the taxi lost focus, simply with the center of gravity, feet or the tail end plate Shi Jin, so that the tail board or the police to end the trip.

three techniques of movement, if made, such as vacant floor, etc., and the fall has been hard to avoid, try to Quan body curved body, neck and the Department of tension, stretched away from the ground up. Why? Oh you do not want to head up ~ ~ ~? Remember physics formula, P = F / S, i.e. the moment when the body fell to the ground contact area larger when P was less affordable Well, because you must Well G. So, do not remember when he fell off a palm on the use of the body parts ah wisdom for wisdom for labor support, the back, then rattle soon as, perhaps broken. (I used to hang after a fracture are cast with a brace to hand)

play four proposed board, it is best to bring protective gear. Especially for beginners, Biexian complex, but a bad thing hurt!

¡j ¡iSkateboard Competition Rules

skateboard moves competition is a concern to bring the fun of skateboarding and skateboarding games.

skateboard contest rules are as follows:

few people through the stone scissors cloth, etc. to arrive at the sequence of moves.

many people to sort through the black and white.

ranked No. 1 player made his move, and then players have to make the back of this action! Players take action to get a letter of failure! The first letter is \The first contestant moves fail, the next round to continue to make moves. And then the.

If the first player to do action failed, then the second player to do their own action, behind the players to do the second player in action!

can not do rail langdings, manua, caspers, ollie and other actions!

feet must fall entirely on board, feet can not touch ground!

¡j ¡iWorld Skateboard Day

this festival by IASC (International Association of Skateboard Companies) organization, launched the world belongs to the world skaters skateboard day, June 21 is the American students the first day of summer vacation so we will leave the the first day of all into skateboarding, and this is the original intention of the original date selected slide. want skateboarding to be more widely spread and support the hope that more people understand and accept the skateboarding, but also make more friends to join skateboarding movement.

Hyun skate-boarding is not for playing, not to play it cool, but on their own an account of his fanatical love of an account, we have to because I like skateboarding and skateboarding itself, this is meaningful. skateboarding is physically challenge themselves, and longs for a way can be a good test of their own.

put down the things you do, out of the classroom, out of the studio, and today you have to do is stepping on your skateboard to the streets to go, and your partners to enjoy skateboarding fun time that day. This day belongs to skateboard, you enjoy it! Bring your skateboard, bring your camera, we are only free to slide and slide!

If you are a loyal skateboard elements, then it got you this day to celebrate the world skateboard skateboard day now!


 



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